tag:blogger.com,1999:blog-4607464045429311026.post3155826293633209099..comments2024-03-26T00:09:13.941-07:00Comments on Dungeon of Signs: Thoughts on running a Viking GameUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4607464045429311026.post-35230287859288210232013-06-10T07:51:15.636-07:002013-06-10T07:51:15.636-07:00As a single creature that loses attacks and HD? I ...As a single creature that loses attacks and HD? I don't know if that would work better, OD&D combat amongst 1HD groups is quick with most hits leading to death.<br /><br />I definately need open field cleave rules and likely "fleeing enemy" cleave rules. Also morale should play a huge factor with leadership, heroics and magic having a big effect on it.Gus Lhttps://www.blogger.com/profile/14872819206286105195noreply@blogger.comtag:blogger.com,1999:blog-4607464045429311026.post-62091261631686374282013-06-09T10:39:59.524-07:002013-06-09T10:39:59.524-07:00Have you thought about treating groups of opposing...Have you thought about treating groups of opposing mooks like a swarm even when not forming a shieldwall?Treyhttps://www.blogger.com/profile/04647628467658839351noreply@blogger.com