tag:blogger.com,1999:blog-4607464045429311026.post5730307002389850451..comments2024-03-26T00:09:13.941-07:00Comments on Dungeon of Signs: Play Report - fairytale reskin of B3Unknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4607464045429311026.post-87218611929209914622014-04-21T23:57:44.482-07:002014-04-21T23:57:44.482-07:00wonderful, in my campaign "goblins" are ...wonderful, in my campaign "goblins" are already talking animals. and I am running two groups in a fey city, so Im sure your insights will come in very handy. thanks. <br />Unknownhttps://www.blogger.com/profile/06177538062716782298noreply@blogger.comtag:blogger.com,1999:blog-4607464045429311026.post-58338286031029250522014-04-21T06:50:38.108-07:002014-04-21T06:50:38.108-07:00An interesting revamping. I think you're right...An interesting revamping. I think you're right about the correct use of "plot type" elements in exploration game: they should be used to entice the characters to want to find out more. Attraction not coercion.Treyhttps://www.blogger.com/profile/04647628467658839351noreply@blogger.com