tag:blogger.com,1999:blog-4607464045429311026.post5783232348665159034..comments2024-03-26T00:09:13.941-07:00Comments on Dungeon of Signs: Six-Shooters and SorceryUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4607464045429311026.post-74340887631977216142012-07-16T21:21:57.945-07:002012-07-16T21:21:57.945-07:00Not sure on prices - I'd think that a talented...Not sure on prices - I'd think that a talented Wizard of 1-3 level could make minor enchantments, while one of 4 - 9 would be needed for major. Master enchantments would take a spell caster of at least 10th level. On weapons perhaps one category up. <br /><br />I guess prices for ASE would roughly be that minor enchanted bullets are 10GP each (and uncommon) while the major enchantments are in the 100's of GP range and rather rare. Master bullets and enchanted guns are either specially made for a purpose(or possibly manifest in the hands of gun-saints) or found only as treasure. Of course in ASE normal bullets are 1GP each and specially crafted, as all bullets must be.Gus Lhttps://www.blogger.com/profile/14872819206286105195noreply@blogger.comtag:blogger.com,1999:blog-4607464045429311026.post-56170856882623733912012-07-16T19:59:30.398-07:002012-07-16T19:59:30.398-07:00Most of these could also be used as general weapon...Most of these could also be used as general weapon enchantments. If you were running traditional D&D, what prices or requirements would you attack to the three levels of enchantment?Necropraxishttps://www.blogger.com/profile/12716340801054739658noreply@blogger.com