tag:blogger.com,1999:blog-4607464045429311026.post6723058138461843222..comments2024-03-26T00:09:13.941-07:00Comments on Dungeon of Signs: Illusionist as a Magic-User hybridUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4607464045429311026.post-16951532606591791122013-06-06T07:26:58.937-07:002013-06-06T07:26:58.937-07:00I think you need at least 3 or for special "h...I think you need at least 3 or for special "hobo" rekins oe new spells? "Summon Ghost Train" "Induce Ravenous Hunger?" "Goonie Stick (Shalliegh)" Trey at Sorcerer's Skull has hobo druids in his 1930's setting, which is pretty cool.Gus Lhttps://www.blogger.com/profile/14872819206286105195noreply@blogger.comtag:blogger.com,1999:blog-4607464045429311026.post-17124244351846510512013-06-05T03:39:43.939-07:002013-06-05T03:39:43.939-07:00This is very cool! I was looking to integrate some...This is very cool! I was looking to integrate something like a hobo sorcerer to my game and I believe this is the way to do it!<br /><br />For spell books I'd maybe give every illusionist his own individually cyphered "cryptonomicon" (read magic wouldn't help with that, of course) to emphasize how secretive and paranoid they are about their "tricks"...Jens D.https://www.blogger.com/profile/18394303166081684904noreply@blogger.com