THE OBELISK OF FORGOTTEN MEMORIES - AREA 10B
Dead Astronaut by Carbine |
10B. Tomb of the Rocket Men
Secret Door –
The door to Area 10B (Tomb of the Rocket Men) is not a door in the normal
sense, but the weakened wall of a capsule shaped ancient tomb. A secret door check (or
possibly the efforts of allied corpse-fleas) will indicate that
shared wall between the Hive(10A) and the Secret Tomb is too straight and
seemingly not the same material as the rest of the crudely excavated,
crumbling dirt cavern. Spending a few minutes clearing away the thin
crust of dirt and hardened flea spittle will show pale blue wall with
a slick porcelain appearance. Taps or rapping on the wall will
reveal a hollow space behind it, and strong blows will produce
cracking and crazing in its surface. Enough force (10 HP of blunt
force damage against the AC7 wall) will crack open a 'door' big
enough to climb or crawl through.
Tomb
A featureless pale blue
ceramacrete vault containing four aluminum coffins now dull gray
with age and splotched with white corrosion. The walls have worn down
over the millennium and can be shattered with little effort. The
coffins each contain the remains of an officer who died in the ancient
war over 3,000 years ago. In addition to these mummified remains, which fall into gray
dust the moment they are disturbed, the coffins contain the following
items of note.
Coffin 1:
A laser pistol that appears charged and operable except for splotches
of corrosion, indeed, the pistol's power cell and inner workings have
ruptured and corroded making it dangerous to fire. A gunsmith
familiar with laser weapons (good luck finding one) could determine
this on close examination and might even be able to repair the
weapon. If used as is the pistol has a 75% chance of exploding doing
2D6 damage it's wielder (save vs. breath weapons for ½ damage) and
1D10 damage to anyone within 10'. If it fails to explode it will
only hiss and spark and cannot be fired. If sold to a skilled
gunsmith the pistol is worth 1,000 GP for parts, but it is worth much
less as a curio if sold to anyone else.
Coffin 2:
An officer's sabre made of white argonium with platinum fixtures and
a black ceramic polymer sheath. The blade is worth at least 2,000gp
based on its materials alone and functions as a +1 scimitar.
Coffin
3: A suit of jumpsuit woven
“royal copper” (A malleable, flexible and almost unbreakable
purplish metal forged with long lost super-science) topped with a
clear fishbowl style helmet of synthetic pseudo-diamond. The Royal
Copper Armor is very flexible
and should be treated as +2 leather armor (AC 6). It's also highly
resistant to heat and therefore offers it's wearer limited fire
resistance. ( ½ damage from all fire attacks). The only downside of
this fabulous pre-fall technology is that it is highly conductive and
all electrical attacks will do +2 damage per die to the wearer. It
would be valuable if sold, but the exact price depends on the buyer.
Coffin
4: The inside of this coffin
appears to have been clad in a thin layer of gold (it can be scraped
off, but is only worth 100 + 2D20GP) and obviously contains the
remains of some kind of high ranking officer. The body is still clad
in rich maroon synthetic uniform heavy with silver braid and medals.
In all the braid and buttons contain about 40GP worth of silver. The
medals and insignia are gemstone studded platinum, gold or royal
copper and are terribly garish to the modern eye. They are valued as
follows: Hat insignia (crossed platinum laser rifles) – 100GP, 2
Shoulder boards (Royal copper braids with carved ruby general's
stars) – 200GP each, Chest decorations (Gold, platinum and gemstone
chips) - 300 GP total, Belt buckle (Synthetic ruby carved into star
shape) 500GP and 2 Boot buckles (Platinum) 100 GP each.
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