Having recently started running a campaign, I have discovered that good players have a tendency to search and fumble through unexpected thing. It gets boring to say "You find nothing" and saps the vitality from my setting - thus the following table. Useless trash - 50 entries, some have a few GP in value, but it's all simply setting dressing.
d50 |
What do I find? |
1 |
A bottle of patent medicine with a garish label 1-2 gloppy,
useless and hard, 2-3 smells of beets, 3-4 very alcoholic 5-6 cure
1D2 damage. |
2 |
A set of false teeth (4 SP) |
3 |
A severed ear. 1-2 Human, 2-3 Humanoid, 4-5 Monstrous, 5-6
false (made of felt) |
4 |
A deck of playing cards (1 in 10 erotic) |
5 |
A bundle of neatly wrapped twigs |
6 |
A selection of brass and copper gears, cogs and sprockets. |
7 |
A dried pastry 1-2 berry, 2-3 millet and oat, 4-5 iron or glass
filings, 5-6 bonemeal |
8 |
Rat droppings in the form of benign magical sigils |
9 |
A pair of soiled undergarments |
10 |
A spring loaded poison dart trap. 1-4 sprung, 5-6 coiled and
lethal
|
11 |
A satchel of dried beans |
12 |
A rusted hammer |
13 |
A bottle of dried ink |
14 |
A large turtle shell (1 GP) |
15 |
A jar of stale honey |
16 |
A skeletal hand, wired together with silver (5 GP) |
17 |
A dagger with the words 'blood drinker' engraved on it. |
18 |
A velvet sack with a tiny diamond (5 GP within) |
19 |
A bundle of corroded costume jewelery
|
20 |
A rotted banana
|
21 |
Unfinished romance novel |
22 |
Bag of nickle washers (1 GP) |
23 |
Desiccated frog 1-2 marked with runes, 3-5 normal, 6 –
poisonous (2D6) |
24 |
Clay idol of obese fertility goddess |
25 |
Nest of insects, 1 in 10 chance to sting of 1 HP of painful
swelling |
26 |
Pincushion with 2 D20 pins and needles |
27 |
Shattered and corroded pocket watch |
28 |
Children's toy 1-2 wooden duck, 3-4 doll 5-6 wooden weapon. |
29 |
Skeletal Cat, 1 in 10 chance it is animate and will act like a
confused normal cat if touched |
30 |
3 stale cigars |
31 |
Broken magnifying glass |
32 |
Kitchen knife |
33 |
A welter of clotted gore |
34 |
A leather bag filled with small animal canines |
35 |
A silk neck tie (1GP) |
36 |
A small vile of smelling salts |
37 |
A foil packet opening in a puff of red vapor that compels acts
of murder – inhaling it will cause PC to kill prisoners for 1d4
session |
38 |
Disgusting nest of vermin babies |
39 |
Forged title of nobility |
40 |
Military medal from 200 hundred years ago (10 GP) |
41 |
Old shirt stiff with sweat and blood |
42 |
Wig |
43 |
Insubstantial ghostly moth |
44 |
Human femur carved into flute |
45 |
Satchel of decorative flower seeds. 1 in 10 chance has garish
pictorial label |
46 |
Bottle of giant centipede anti-venom |
47 |
Golden ball that hums and levitates (20 GP) |
48 |
Novelty bottle of kitchen oil. 1-2 fish shaped, 3-4 strangely
fluted, 5-6 round. |
49 |
2” Tall windup clockwork soldier
|
50 |
1D100 bone disks, burned with circular symbols |
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