Sunday, December 8, 2013

D100 Random "Minor" Science Fantasy Treasures

Below is a list of randomly generated "minor treasure" for the South of Denethix, where the Tombs of the Rocketmen and Obelisk of Forgotten Memories can be found. I like this sort of list because it provides random treasure for unexpected encounters, with a great variety.  Generally putting some odd valuable objects in place and then some coinage where appropriate is more fun then using classic treasure tables.





In addition to description and value I have included two other columns. Weight and fragility. Weight is based on the LOTFP "significant item" rules, and the modifications of that play are increasingly common in the games I've been playing.  A character may carry 1 significant item for every point of Strength. Exceeding that limit means the character is encumbered and cannot act normally. Fragile helps determine the possibility of the item being destroyed if it is dropped suddenly, caught in a fireball, or otherwise subject to destructive force.

100 science fantasy treasures on the table below.




D100
"Minor" Treasure Packet 100 – 500 GP
Value
Weight
Fragile
1
Crate of 10 porcelain dolls, dressed in elaborate gowns of a prior epoch.
100 GP
2 spots
Yes
2
A large silver medal: fluted, cruciform with bloodstone at center.
100 GP
None
No
3
Five finger tubes of black glass, capped with dull lead and filled with analgesics/narcotics.  In leather satchel with mark of holy order.
100 GP
1 spot
Yes
4
Silver basket hilt, in shape of skull, with matching skull pommel will fit cutlass, saber or rapier blade.  Affixed to rust rotted cutlass.
100 GP
None
No
5
Oilskin wrapped skin of giant 10’ orange serpent, complete with head.
100 GP
2 spots
No
6
The body of a drum made of ancient light alloy, decorated with monster teeth (froghemoth).  Magical drum head cut away.
100 GP
1 spot
No
7
Crate of 10 silver Denethix “wound medals” each in a rotten velvet case. 
100 GP
1 spot
No
8
Crystal Spittoon depicting Halfling with open mouth (finely crafted but tasteless)
100 GP
1 spot
Yes
9
Ancient and crumbling sasquatch hand ashtray (valuable as arcane component)
100 GP
1 spot
No
10
Rotted Courier Pouch containing decades old spy warning and roll of gold coins.
100 GP
None
No
11
The frame of an ancient rocket pistol, encrusted with dirt.  Valuable as the basis of an indestructible large bore revolver.
100 GP
1 Spot
No
12
Fancy lace and silk ball dress, stained and torn.
100 GP
1 Spot
No
13
Finely crafted set of ancient ceramic wind chimes
100 GP
1 Spot
Yes
14
Carved wooden screen – depicting rustic’s idea of urban life
100 GP
4 spots
No
15
Savage crown made of dark wood, teeth and raw amber
100 GP
1 spot
Yes
16
Royal Copper mesh bag filled with bright glass transistors and gold foil processor chips
100 GP
None
Yes
17
Leather bound, illuminated text of bizarre, cannibalistic, funerary rites from three centuries ago.
100 GP
2 spot
Yes
18
Huge copper gong worked into the face of a deer
100 GP
8 spots
No
19
Polished dinosaur bone canteen, richly carved with ranching scenes and inlaid with copper.
100 GP
1 spot
No
20
Bundle of slightly stale fine cigars, from the hallucinogenic leaves of the blue night terror shrub.
100 GP
None
No
21
Silk Corset boned with broken sword blades of fine steel
100 GP
1 spot
No
22
Silver chased steel bearded axe head (1d8 -  1Handed), knotwork of dinosaurs.  Obviously Druid Hill work.
100 GP
1 spot
No
23
Large nodule of glowing  incense sap
100 GP
1 spot
No
24
Bedraggled bright feathered headdress from the Southern jungles.
100 GP
1 spot
No
25
Fist officer’s white wood swagger stick, with gold fist ferrules.
100 GP
1 spot
No
26
Huge red fox fur hat
100 GP
1 spot
No
27
Rusted lump of a revolver, cracks open to reveal six crystal bullets. 
100 GP
1 spot
No
28
Set of well-made wood carving tools in waterproof oak box sealed with lead.
100 GP
2 spot
No
29
Small keg of Northern pine liquor, stamped with green wax.
100 GP
3 spots
No
30
Forest goblin totem, studded with human teeth and raw amber
100 GP
1 spot
No
31
Gentleman’s dinner suit, silk lined, pressed, bloodstain an dagger hole under one arm
100 GP
1 spot
No
32
Absurd tiara, made of gold plated tin and paste jewels
100 GP
1 spot
No
33
Pair of gaucho boots made from black and green serpentman skin, will instantly enrage any serpentmen encountered
100 GP
1 spot
No
34
Robe made of ancient glass transistors, strung together like beads.
100 GP
2 spots
No
35
Giant jar of leech pills from the Livid Fens, each guarantees “5 hours of energy” made with real leech.
100 GP
1 spot
Yes
36
 Gilt framed full length mirror
100 GP
5 spots
Yes
37
Ancient golden spectacle rims
100 GP
None
No
38
Well-made suit of theatrical armor, boiled leather covered in gilding and cut glass jewels.  Provides very limited protection (AC 8).
100 GP
2 spots
No
39
Ancient radium watch, set in contemporary copper case and chain.
100 GP
None
Yes
40
Obsidian toothed war club (1D6)
100 GP
1 spot
No
41
Dented and waterlogged cuckoo clock.  Still makes raucous noises every hour or so.
100 GP
1 spot
Yes
42
Silver reliquary with mummified human hand inside.
100 GP
1 spot
No
43
Aromatic wooden headboard for queen sized bed, roughly carved with triangles and deer.
100 GP
5 spots
No
44
Huge pile of mismatched silver spoons and table knives.
100 GP
2 spots
No
45
Set of fine porcelain figures, children and baby monsters (peryton, purple wyrm, moktar).  All have giant eyes. Some chipping.
100 GP
None
Yes
46
Corroded brass sextant, needs some refurbishing, but sound.
100 GP
1 spot
No
47
Bedraggled black rabbit fur hand puppet.  Eyes are opal chips.
100 GP
None
No
48
Album of erotic daguerreotypes featuring a famous adventurer of ten years ago.
100 GP
None
No
49
Artificial beard made of silver tinsel, popular among dwarven creditor nobles  mocking the hirsute lower orders.
100 GP
None
No
50
Bear skull hammered full of tiny copper nails
100 GP
1 spot
No
51
Small bronze statue of exhausted gaucho on horse with spear.
100 GP
1 spot
No
52
Head of deactivated robot, scratched ivory face plate carved into stylized geometric face.
250 GP
1 spot
No
53
Syth-mesh flight suit, later decorated with porcupine quills, antler discs and red glass beading.  (Ac 7)
250 GP
1 spot
No
54
New silvered surgeon’s tools in leather case.  Address inside leads to young grieving widow and two infants.
250 GP
1 spot
No
55
Velvet robe with luxurious fur collar and silk lining.  Reeks of fear.
250 GP
1 spot
No
56
Cheque from well know family in Denethix, notation reads “Blackmail”.
250 GP
None
No
57
Packing case of foil wrapped  dried hallucinogenic mushrooms.
250 GP
3 spots
No
58
Three crystalline crabs sealed in a glass orb. Die and rot instantly if removed, otherwise immortal.
250 GP
1 Spot
Yes
59
Huge blood soaked hammered hollow copper idol depicting an six armed, big eyed alien.
250 GP
5 spots
No
60
Sliver ritual mace of the cult of Bezonaught, shaped like a ravening beast of some unidentifiable type. (1D6)
250 GP
1 spot
No
61
Satchel of various piquant spices in foil packages. So aromatic that they can be smelled 10’ away.
250 GP
None
No
62
Well-worn  case of scientific optical instruments, ideal for studying forest life at a distance
250 GP
1 spot
No
63
Large corroded sliver ship’s bell, engraved with a rocket and comet symbol.
250 GP
1 spot
Np
64
Pair of carved green garnet gambling dice with full lips in place of the ‘1’ pip.
250 GP
None
No
65
Dirty burlap sack filed with 2,500 silver coins
250 GP
2 spots
No
66
Well-made brass spyglass
250 GP
1 spot
Yes
67
Set of five fancy carved, lacquered and gilded dinner chairs
250 GP
2 each
No
68
Speckled stone egg.  If cracked reveals geode of smoked crystals
250 GP
1 spot
No
69
Fine cut red glass funerary urn, decorated with skulls
250 GP
1 spot
No
70
Silver chain collar for a large wardog, with onyx studs.  Tag hanging from collar reads ‘Twinkles’
250 GP
None
No
71
Blackened Silver funeral mask in shape of stylized jackal.
300 GP
1 Spot
No
72
Large tin crate, contains set of black, triple-stitched sails for a 30’ sloop rigged yacht. Laminated with red silk ribbons. 
300 GP
8 spots
No
73
Skull of giant stag, antlers are silver.
300 GP
1 spot
No
74
Undead animate human hand in wire cage.  If released proves docile and an exceptional mixologist – has no other skills and cannot be ordered about.
300 GP
1 spot
No
75
Circular carved cinnabar lacquerware box filled with incense cubes that smell distinctly of peppermint.
300 GP
None
No
76
A functional, if worn, cavalry velocipede.  May be ridden or pushed.
300 GP
None
No
77
A leather miner’s poke stitched shut and filled with gold dust.
300 GP
1 spot
No
78
Case of fine cactus wine, not the rarest of vintages but eminently passable with notes of spice, fresh hay and children’s tears.
300 GP
4 spots
Yes
79
Ancient endura glass bubble helmet, upper half of interior is covered with thick gold coating as if axial antenna.
300 GP
1 spot
No
80
Crude hollow ceramic statuette of pregnant goblin (which is doubly weird as goblins reproduce asexually).  If broken open contains sawdust (so it won’t rattle) and a large opal.
300 GP
none
No
81
Huge reddish, black speckled forest tiger skin rug.
300 GP
3 spots
No
82
A gauntlet made of crystals and royal copper, torn form some kind of pre-fall suit of armor.  Provides no protective bonuses, but will protect against heat and fire.
300 GP
None
No
83
Large tusk, cracks filled with hammered copper.
300 GP
2 spaces
No
84
Rusted but fully functional well sprung ironwork buggy.  Carries two and requires one draft animal
300 GP
1 horse or 3 men
No
85
8” tall manikin of twigs, head has been dipped in silver, wied in tarred twine.  When untied will perform household chores on command. Detects as evil magic.
300 GP
1 Spot
No
86
6” square black cube that floats 3’ off the ground and flashes with soothing patterns of colored light, kept secured in leather satchel
500 gp
1 spot
No
87
Huge chunk of rough green amber with ancient mini-drone trapped within.
500 gp
1 spot
No
88
Solid gold dagger with large square hilt.  Useless as a weapon.
500 gp
1 spot
No
89
Enameled red steel  helm, with golden face mask and laurels.
500 gp
1 Spot
No
90
Heavy black metal bound book of dread (mostly perverse) rituals and dark prayers to death god popular among society types, but likely fictional – well illustrated with gilded color prints.
500 gp
1 spot
No
91
Death mask of strong jawed warrior type, jade.
500 gp
1 spot
Yes
92
Brass and rotted ivory chess playing automaton – plays a middling game, need repair and oiling.
500 GP
5 spots
No
93
Rod of polished petrified wood, shot through with amber filled cracks.
500 gp
1 spot
No
94
Forest sprite trapped in ensorcelled iron filigree ball. Sings mournful songs of great beauty if offered drops of honey.
500 gp
1 spot
Yes
95
Petrified skull filled like geode with purple crystals.
500 gp
1 spot
Yes
96
3’ Marble Statute of voluptuous cat headed woman riding rocket
500 gp
5 spots
No
97
Large clay jug with “XXO” painted on it.  Contains pure giant bee honey capable of being refined into magical panacea
500 gp
2 spots
No
98
Metal tube containing five industrial diamonds
500 gp
1 spot
No
99
Blue crystal decanter depicting astronaut standing atop a ringed planet.
500 gp
1 spot
Yes
100
5’ x 4’ rug from the deep Certopsian, depicts Moktars hunting amidst jagged spirals of red and ochre.
500 gp
3 spots
No


1 comment:

  1. This is great stuff! We're finishing work on some trinkets, trash & treasure tables for a couple of different locations. The column noting 'Fragile,' is a really nifty thing to add to this sort of thing. Not familiar with the 'spots' thing for encumbrance. Might have to take a look at LOTFP one of these days.

    ReplyDelete