Sunday, October 12, 2014

A Set of Regional Maps

I've been taking it easy with creating game content this week, but I did draw up these maps for Sorcerer's Skull.  I don't know what his plans are for them exactly, but it was nice to draw a sea monster.

First one is hand done with minimal treatment, the one below has been messed with via some filters.


Also I'm kinda trying to figure out what the next project should be.  I've got a couple of plans, but not sure what I want to do.  First, finish Tomb of the Rocketmen, and put it out as a bare-bones PDF (it's similar in scope to Dread Machine) and then maybe put it together in with rewrites of the other ASE Denethix Marches projects (perhaps including a redone Obelisk and Red Demon).  Second, finish up another ASE adventure that I wrote 80% of and dropped - the Old Brewery as the basis of a few ASE urban adventures (Old Brewery, The Grunky Escapade and Tower Adventure I wrote up with a zombie version of He-Man's Two-Bad.  Lastly abandon these old projects and jump full bore into A big Fallen Empire project - I'll call it "The Verdant Vaults" and it's an experiment in building a dungeon that changes (specifically becomes more alive and overgrown) as the players explore it.  It starts a desolate space almost empty of encounters, but the longer it's explored the more it wakes up, and grows.  I like the idea of the project, but I'm not sure if it's viable.  Any of these three would likely end up on RPGnow - despite my dislike for charging for hobby products, I think I need a bit more exposure on these things, and that seems to be that way.  Plus I might be able to hire someone else to do art that way, and I rather hate drawing.

5 comments:

  1. I like the filter, but I preffer the orange/golden one of past maps...Although I can´t find the example that I remember...

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  2. Well I like your stuff, and Kate's as well, but hiring illustrators is not something in my near future, more aspirational - but I will keep you in mind if it ever materializes.

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  3. I figured as much. But you make really fun dungeons with interesting settings, so I thought I'd toss my name out there just in case.

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