Grimgrim – Fighting priest of the fierce God of Dooms, Monstcrom! (M) Cleric 1
Lemon Jackson – An loin cloth wearing wizard with strange yellow eyes and who tattoos himself with spells. (M) Magic User 1
Huxley McTeeth (Hux) – A gaucho with a past, clad in plains finery (M) Fighter 1
“Eyestabs” Nell – A tall scary woman armed with many poison hat pins (F) Assassin 1
Drusilla – Eleven lass of surpassing beauty, disturbingly unpleasant affect and taste for human babies (F) Elf 1
The diminished party has been lurking in their apartment looking at their dwindling stack of Gold for a week after their disastrous foray into the ASE gatehouse.
The party has reached the following conclusions:
- They aren't going back into the gatehouse for a while. (They don't realize they've already killed the meanest thing in there)
- They need to beef up their ability to not die – oil is going to get more popular I think, but there's talk of buying dogs or slaves and of hiring henchman. Of course they lack money for these things.
- They need to get rich quick. (I really like ASE's treasure progression/cost of living, while advancement feels a little slow the party is so far cash strapped and a bit desperate, just as unestablished treasure seekers should be.)